Monthly Archives: September 2023

Baby plague

[Trigger warning: Dead kids]

Neo-nate, partially eaten by mice.

When one is on a short-timescale test season, and need the excavation area to produce results quickly, there are a few things one can find that are really really fucking unhelpful. Unexploded ordnance is one example previously covered in this blog. Asbestos can also be fun. Thick layers of slope wash, or excessively deep plough zones can suck away time with little or no reward. However, probably the most dreaded object of the time-strapped excavator is the Late Intrusive Burial.

Of course, archaeologists are in the business of digging up dead people, and god knows I’ve disturbed a lot of people’s eternal* rest in my time, but some past people are more welcome in the trench than others. The label “Late Intrusive” is a somewhat grubby term, because it betrays one of our archaeological ideals as a lie; that all archaeology is equal. It’s “Late” because it’s later than the stuff I’m interested in, and it’s “Intrusive” because it’s cut into the stuff I’m interested in (i.e, I am not interested in it). In the Olden Days of archaeology, inconvenient material between you and the stuff you wanted could be unceremoniously disposed of as “late over-burden” (annoying medieval church over your classical temple, annoying classical temple over your Iron Age citadel, and so on), but in these more enlightened times it all has to be recorded whether you give a shit about it or not.  

The workmen perfect their cleaning Ouroboros, whereby each workman cleans spoil onto the area just cleaned by his neighbour; thus will the cleaning never end. Meanwhile, under the red bucket, an unwelcome arrival…

Anyway, this is all a very long-winded explanation for why I’m so irritated by having to waste a whole week digging up recent-ish dead people when I should be looking for Iron Age walls. Even worse, we’ve hit a baby cemetery. It’s pretty common for archaeological mounds to get used as cemeteries in later periods, but we had been hoping that ours might have been spared; firstly, because it’s teeny tiny, and secondly because it’s been very thoroughly ploughed, hopefully removing any inconvenient corpses before we got there. Alas no, there are at least half a dozen plough-dodging dead infants in my 5x5m trench. Babies might be tiny, but the little bastards have a hundred more bones than an adult does, and they’re stupidly small and fragile. It’s a bit like trying to dig up a bowl full of soggy Cheerios with a soft brush: Like their living counterparts, they’re much more annoying than adults. And so I began this morning, just like the last three mornings, by wailing across the trench at S “Shitting hell! It’s another goddamnmotherfuckingbastard baby”. This is the project moto for the 2023 season.  

On Thursday we forget to pack the cutlery for site breakfast and I am forced to eat tuna with my baby-digging spoon

*eternal being the length of time between being buried and being un-buried by erosion, agriculture, infrastructure, developers, flooding, animals, body snatchers, looters, or very occasionally, research archaeologists. Even in a nice, well-maintained cemetery, you’re likely to get disinterred in favour of someone younger after a couple of centuries. In most cases you won’t be there too long, so don’t get comfortable people.

Inauspicious beginnings back in Erbil

After a brief blogging hiatus of only six and a half years, I continue. The long silence will remain mysterious because the explanation is long and boring and I can’t be bothered to write about it. It will be left to your imaginings (nothing too weird please).

Player one has re-entered the game

Having escaped from university-post prison by sneaking off into the field while no one was looking and my boss was on holiday, I find myself this August on a shiny new project in the Kurdish region of Northern Iraq. In fact, I’m back in Erbil, scene of many previous archaeology-related infamies detailed in this blog. Erbil is much the same as when I lived here before (2013-2015), but with a lot more choice of coffee and a lot less Islamic State terrorism. The German Bar remains open and ludicrously expensive.

On the upside, it’s lovely to be away from my desk and back in my natural dirty habitat, but it’s hardly the best time of year for outdoor physical labour (it’s averaging 45°C this week), and the sites we’re investigating are a group of seven thoroughly uninspiring low mounds. The kindly staff from the Erbil directorate of antiquities keep pointing out larger, better sites we could dig instead, but this is done in the sort of hopeless tone of resignation with which my mother tells me to drink less. Foreigners are weird and do strange idiot things. In all honesty, a significant part of me agrees with them; the disgusting part of me which actually pursues archaeology to find palaces, temples and treasure, in exactly the way I’m not supposed to. Anyway, here we are, armed with a series of earnest scientific questions to ask of these underwhelming little pimples, and a certainty that I’ll spend a very hot month finding not very much. Such is archaeological life.

Archaeological inversion at site 293; now know as the Duck Pond site despite a lack of ducks

First off, we had to visit our sites, which began well when we found that our first mound is now a hole instead of a hump, and not the good sort of hole. Rather than being dug by highly educated vandals who record the process of their destruction, this hole was dug by a Kurdish farmer who heartlessly wanted to irrigate his crops. The remaining sites at least surpass this low bar. We are now embarked on a week-long dose of surface survey, which experience tells me is enjoyable for up to 0.75 workdays. I am in fact over it by Day 1 second breakfast, after which the temperature tops 40°C and everyone becomes less enthusiastic in their search for diagnostic pottery and more engaged in their own physical survival. In better news, we have got the air conditioning working in our Erbil house and have located nearby kebab and alcohol sources, so at least off-site survival seems assured.

my heart sinks as B puts in the first of a near-infinite number of pegs into the surface survey grid